***************************************** 9.) Sounds ***************************************** Following is a list of sounds found in the game and a list of all possible sounds. To stop a sound playing, use the value $00 $00; otherwise you can change the sound by using different values. #Sounds used in-game %patch $8DA4 $03 $00 #Enter level sound %patch $72EA $06 $00 #The sound Keen makes when jumping %patch $7735 $06 $00 #The sound Keen makes when pogoing %patch $7ADD $0A $00 #Sound for got gun and pogo %patch $7BFA $0A $00 #Sound for got bullet %patch $7B13 $0F $00 #Exit level sound %patch $9547 $10 $00 #Game over sound %patch $B988 $12 $00 #Teleporter sound %patch $7430 $15 $00 #Bump head when jumping sound %patch $7677 $15 $00 #Bump head when pogoing sound %patch $5A2D $19 $00 #Vortirazzi snapshot sound %patch $6C7E $19 $00 #Sound of light and bridge switches being flicked %patch $B800 $1A $00 #Hop onto Messie sound %patch $714C $1B $00 #Keen plummets sound %patch $70F8 $1E $00 #Keen walk sound 2 %patch $7B40 $20 $00 #Keycard got sound %patch $45CA $25 $00 #Vortimom shot hit right wall and Vortimom [If next to right wall and shoots] %patch $4640 $25 $00 #Vortimom shot hit left wall and Vortimom [If next to left wall and shoots] %patch $4692 $25 $00 #Vortimom shot hit tiles sound %patch $46DE $25 $00 #Vortimom shot hit sprites sound %patch $4D00 $25 $00 #H/V bullets hit tiles sound %patch $4F4A $25 $00 #Mangling Machine explodes sound %patch $7D65 $25 $00 #Keen's right bullet hits tile and Keen [Keen stands next to and shoots right wall] %patch $7DD7 $25 $00 #Keen's left bullet hits tile and Keen [Keen stands next to and shoots left wall] %patch $7E37 $25 $00 #Keen's bullet hits walls sound %patch $7E83 $25 $00 #Keen's shot hits sprites sound %patch $7F78 $25 $00 #Unknown uses of shothit sounds: %patch $7FE5 $25 $00 #Unknown uses of shothit sounds: %patch $801B $25 $00 #Unused death behaviour sound %patch $44F3 $26 $00 #Vortimom shooting sound %patch $4D55 $26 $00 #Horz bullet shooting sound %patch $4DBC $26 $00 #Vert bullet shooting sound %patch $42ED $27 $00 #Vorticon shot sound %patch $43E9 $27 $00 #Vortikid shot sound %patch $4723 $27 $00 #Vortimom shot sound %patch $48AF $27 $00 #Meep shot sound %patch $49E9 $27 $00 #Vortninja shot sound %patch $480E $2B $00 #Sound of Meep shooting #A list of sounds: $00 $01 Walk on the map $00 $02 Blocked on the map $00 $03 Enter level $00 $04 Walk in level $00 $05 Blocked in level $00 $06 Jump $00 $07 Land $00 $08 Die $00 $09 Get bonus -> points $00 $0A Get item -> pogo AND raygun AND single bullet $00 $0B Get part [Unused] $00 $0C Keen shoots $00 $0D Pogo [Unused] $00 $0E Pogo jump [unused?] $00 $0F Level done $00 $10 Game over $00 $11 Highscore [Unused] $00 $12 Teleport $00 $13 Icecube smash [Unused] $00 $14 Go indoors [Unused] $00 $15 Bump head $00 $16 Use key [unused] $00 $17 Ice cannon fire [unused] $00 $18 Slam [Unused] $00 $19 Click $00 $1A Crystal $00 $1B Plummet $00 $1C Exta Keen $00 $1D Yorp bumps [unused] $00 $1E Walk in level 2 $00 $1F Yorp bopped [unused] $00 $20 Get keycard $00 $21 Open door $00 $22 Yorp dies [unused] $00 $23 Garg dies [unused] $00 $24 Out of ammo $00 $25 Shot hits something $00 $26 Tank bot fires $00 $27 Vorticon dies $00 $28 Keen frozen $00 $29 Keens left $00 $2A Got Ankh $00 $2B Meep shoots $00 $2C Meet Mort Do-DUH! $00 $2D Foot slams $00 $2E__UnNamed__ $00 $2F __UnNamed__ $00 $30 __UnNamed__ $00 $31 __UnNamed__ $00 $32 __UnNamed__ $00 $33 __UnNamed__ $00 $34 __UnNamed__ $00 $35 __UnNamed__ $00 $36 __UnNamed__ $00 $37 __UnNamed__ $00 $38 __UnNamed__ $00 $39 __UnNamed__ $00 $3A __UnNamed__ $00 $3B __UnNamed__ $00 $3C __UnNamed__ $00 $3D __UnNamed__ $00 $3E __UnNamed__ $00 $3F __UnNamed__