***************************************** 5.) What sprites do when shot and sprite strength: ***************************************** These behaviours are for what happens when the sprite is killed either by shooting, contact with Keen or other sprites, or when programmed to disapear. This is followed by the strengths [the only adjustable strengths in the game] Note that if you change a sprite's death to say, vortikid, it then has the vortikid's strength. Also; when shots are patched, the death behaviour *must* be a 'dies when touched' [i.e Foob] or the shot will be invincible [Will pass through srpties till it zots on wall] Other behaviours [heart, spark] work, so you'll have to try something out to see if it'll work. [For example, heart makes immortal, but f Keen shoots the shot, it acts like a heart, same with sparks Changing a sprite behaviour makes the game identify it as such, for example, making the Meep shot use the vortimombullet death will make the game think *it* is a vortishot [for example it will use the vortimom zap/zot when it hits sprites] The behaviour $00 $6A means the sprite can't be killed; it does *not* mean the sprite won't dissapear, go offscreen or zap against tiles. #What sprites do when they 'die' %patch $3C53 $D0 $42 #Spawns dead vorticon [used by Vorticon] %patch $3CB5 $D9 $43 #Spawns dead Vortikid [Used by Vortikid] %patch $3D17 $0C $47 #Spawns dead Vortimom [Used by Vortimom] %patch $3D7F $98 $48 #Spawns dead Meep [Used by Meep] %patch $3DE1 $CD $49 #Spawns dead Vortninja [Used by Vortninja] %patch $3E43 $7E $4B #Spawns dead Foob, dies if touched [Used by Foob] %patch $3EA5 $00 $6A #Do nothing [Used by Red ball] %patch $3F27 $00 $6A #Do nothing [Used by Jack] %patch $3FAF $00 $6A #Do nothing [Used by Horz platform] %patch $3FF1 $00 $6A #Do nothing [Used by Vert platform] %patch $4099 $19 $4E #Dissapears, kill six to stop MM arms [Used by purple spark] %patch $40D6 $BE $4E #All sprites except guns\hands vanish MM destroyed, exits level [Unless level 16, then wins game] %patch $4306 $00 $6A #Do nothing [Used by Dead Vorticon] %patch $4402 $00 $6A #Do nothing [Used by Dead Vortikid] %patch $4578 $C6 $46 #Zaps/zots when it hits a sprite, but not Vortimom [Vortimom shot] %patch $46EC $00 $6A #Do nothing [Vortimom's shot hits sprites zap/zot] %patch $473C $00 $6A #Do nothing [Used by Dead Vortimom] %patch $487C $00 $6A #Do nothing [Used by Meep shot] %patch $48C8 $00 $6A #Do nothing [Used by dead Meep] %patch $4A02 $00 $6A #Do nothing [Used by Dead Vortninja] %patch $4BB2 $00 $6A #Do nothing [Used by Dead Foob] %patch $4D91 $00 $6A #Do Nothing [Horz gun shot] %patch $4DF8 $00 $6A #Do Nothing [Vert gun shot] %patch $4F85 $00 $6A #Do nothing [MM destroyed zapzot] %patch $7F86 $00 $6A #11th zap/zot %patch $7FF3 $00 $6A #12th zap/zot %patch $8025 $00 $6A #13th zap/zot %patch $5FF9 $B0 $5F #Crashes game, dies when hits sprites %patch $7D11 $6B $7E #Zap/zot when hits sprites, except Keen [Keen's shot] %patch $7E92 $00 $6A #Do nothing [Keen's shot hits sprites zapzot] %patch $7F2A $13 $80 #Dies when hits sprites, zapzots Zapzot 13 [Not used anywhere else!] %patch $802E $28 $69 #Crashes game, [Unknown] #Strengths: %patch $3C58 $01 $00 #Vorticon %patch $3D1C $05 $00 #Vortimom %patch $3D84 $04 $00 #Meep %patch $3DE6 $05 $00 #Vortninja