***************************************** 8.) Junk patches: ***************************************** The patches here are of little or no use, but may by chance be useful to a modder in an unusual situation, or help a patcher find and alter a bit of code. They are grouped by sprite, in alphabetical order. *** *Butler Bot: *** #Keen exits level and loses life when any two bots colide! %patch $17CC $03 #The level is finnished when any two bots colide. %patch $17CC $04 #Keen returns to map [no sound, textboxes] when two bots colide. %patch $17CC $07 *** *Chain: *** #Shooting chain restarts level %patch $23F3 $06 #Block falls 6 tiles left of normal %patch $2389 $00 #When chain shot, no block falls %patch $2389 $01 #Block falls rapidly %patch $2389 $06 *** *Garg: *** #Keen dies if a Garg looks at him %patch $1B8F $00 #Garg slides as if on ice %patch $1B55 $00 #Gargs always look around %patch $1B6C $90 #Gargs pause instead of looking around [sometimes stops them charging] %patch $1B57 $90 #Gargs don't look around [But may turn around suddenly and chase Keen] %patch $1B6C $00 #If a Garg sees Keen it will freze, and do so until it can't see Keen #[Garg must look around to see if Keen is there or gone] %patch $1B9E $00 #Garg frezes when Keen shoots it %patch $1BED $90 $90 $90 $90 $90 *** *Keen: *** #Pogo stops when Keen hits the ground. %patch $409B $90 $90 #All pogo jumps are high jumps %patch $3F31 $90 #'Keen Dreams' jump cheat %patch $3F3D $90 #'high' jump is only 2 squares high. %patch $3F41 $90 #Make it one square high %patch $3F34 $00 #Stop keen pogoing high %patch $3F43 $90 #What sprite Keen becomes when pogoing %patch $3F7D $1A $00 #Keen can't pogo right, but can whizz left %patch $3F5D $20 #Keen hovers when alt is pushed and is moving up %patch $3F46 $90 #Keen floats upward, or downward %patch $3F82 $90 #Keens pogo becomes a rocket %patch $3F7F $90 #Keen faces only one way when pogoing %patch $3F73 $90 #Pogo exits level %patch $3F5D $EB #Keen jetpacks, but much easier to control %patch $3F4E $90 $90 %patch $3F5B $90 #Keen hovers in the air when pressing alt %patch $3F57 $90 %patch $3F4E $90 $90 #Keen hovers in the air when pressing ctrl %patch $3F39 $90 #Pogo acts as an antigravity boots %patch $3F50 $90 %patch $3F4E $90 #The sound Keen uses when shooting %patch 0x3E33 $24 *** *Tank Bot: *** #Robot turns around every time he shoots right %patch $2015 $C0 #Robot vannishes when it shoots %patch $4A06 $7D $03 ***************************************** 9.) Patches you can make: ***************************************** This section is dedicated to patches that have been created using the patch information above. They combine patches from several sections into one patch and are here to serve as a demonstration of what the patcher can accomplish using the patches in this document. #Dead vorticon turns into live Yorp %patch $1D8D $90 $90 $90 $90 $90 $90 $90 $90 $90 #Don't play death sound %patch $1DAF $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 #Don't flash border %patch $1DAD $4F $19 #Make dead Vort behave liek Yorp %patch $1DA8 $68 $1A #Make it spawn a dead Yorp when shot %patch $1DA3 $30 $00 #Yorp start sprite %patch $1D98 $00 $02 $00 #Make it push Keen like a Yorp #Yorps move half as fast- but jump twice as high %patch $18CD $1C $00 #Speeds %patch $18D4 $E4 $FF %patch $1A1C $E4 $FF %patch $1A14 $1C $00 %patch $19CE $1C $00 %patch $19C2 $E4 $FF %patch $1964 $00 $01 #Yorp jump height #Yorps are immortal, and kill Keen on touch %patch $18D9 $60 $33 #Immortal %patch $188B $03 $00 #Kill #with all three of these patches, ice launchers launch yorps that kill you %patch $20D6 $0B $00 #Icecubes kill keen and other enemies [including themselves!] %patch $20F3 $4F $19 #But act liek Yorps %patch $213E $68 $1A #And make a dead Yorp when shot %patch $2058 $10 #Slow down ice cannon shooting